Where to publish an HTML5 game in 2026: portals compared
You can publish an HTML5 web game on several portals at once, because many of them, Gamealia included, do not ask for exclusivity. This page compares the published terms of CrazyGames, Poki, GameDistribution, GameMonetize, Playgama, Y8, itch.io and Gamealia, and when each one fits.
The short answer
- A curated launch on a large portal: Poki and CrazyGames, two of the best-known web game portals. Poki is web-exclusive by default; CrazyGames is not.
- A published revenue share and no exclusivity: GameDistribution (33% of net), Y8 (50% of eligible ad revenue), Playgama (70–90% of net on partner sites) and GameMonetize (45%).
- Selling the game instead of showing ads: itch.io.
- Publishing straight from an AI coding assistant, in 32 languages, with no exclusivity: Gamealia (new: its ads are not live yet).
Nothing stops you from combining them: a non-exclusive portal never asks you to take your game off another one.
Published terms compared
| Portal | Developer's share | Exclusivity | Payout minimum | Notes |
|---|---|---|---|---|
| Gamealia | 60% of ad revenue (70% for launch partners until June 30, 2027); 100% of the ads seen by players from your own link | No | USD 50 | Ads are not live yet. Your own in-game sales: Gamealia takes 0% for now |
| CrazyGames | Not published as a percentage | No (an optional 2-month exclusivity pays +50%) | EUR 100 | Basic Launch first, then Full Launch |
| Poki | Not published; the revenue share covers only the players Poki brings | Web-exclusive by default (5 years); a non-exclusive deal is a flat fee | Not published | Curated |
| GameDistribution | 33% of net revenue | No | EUR 100 | |
| GameMonetize | 45% | Not stated | USD 30 | |
| Playgama | 70–90% of net on partner sites, 50% on playgama.com | Not stated | USD 100 | Remote MCP server for AI assistants |
| Y8 | 50% of eligible in-game ad revenue | No | USD 100 (PayPal) | |
| itch.io | Sales, not ads: you choose itch.io's cut (10% by default) | Not stated | USD 5 | You sell the game |
Checked in November 2026 against the sources at the end of this page. Terms change: read each portal's current terms before you sign.
When each portal fits
CrazyGames
Non-exclusive by default, with a launch in two steps: Basic Launch, then Full Launch. If you accept its optional 2-month exclusivity, your earnings rise by 50% during those months. Payouts start at EUR 100. The share is not published as a percentage, so compare it with your own numbers.
Poki
Curated: Poki picks the games it publishes. The default deal is web-exclusive for 5 years, and its revenue share applies to the players Poki brings; a non-exclusive deal is a flat fee instead. It fits when you want a curated launch and are happy for the game to live on the web only through Poki.
GameDistribution and GameMonetize
Both publish their share: 33% of net revenue at GameDistribution (non-exclusive, payouts from EUR 100) and 45% at GameMonetize (payouts from USD 30).
Playgama
70–90% of net revenue on partner sites and 50% on playgama.com, with payouts from USD 100. Like Gamealia, it offers a remote MCP server, so an AI coding assistant can work with it.
Y8
50% of eligible in-game ad revenue, non-exclusive, paid by PayPal from USD 100.
itch.io
A store rather than an ad portal: you sell the game and choose itch.io's cut (10% by default). Payouts start at USD 5. It fits games people pay for.
Gamealia
- Ad revenue: 60% for you. Launch partners, whose first game is published by December 31, 2026, get 70% on all their games until June 30, 2027. Ads seen by players who arrive through your own link pay you 100% (Revenue and payouts).
- In-game purchases: sell through your own payment provider (the SDK supports your own Xsolla project) and Gamealia takes 0% of those sales for now. Gamealia's own purchases are coming soon, with 80% of the net amount for you (In-game purchases).
- No exclusivity. The SDK runs Poki and CrazyGames calls as they are, so moving a game over is close to a script-tag swap (from Poki, from CrazyGames).
- 32 languages: the portal and your game page are translated into each of them (Publish your game in 32 languages).
- Publish from an AI coding assistant: ChatGPT (Codex), Claude Code, Gemini CLI, Kimi Code, Cursor and others, through the official MCP server; or the CLI, or a zip upload (Publish with AI). Every version is tested automatically on desktop and mobile, then a person reviews it.
- Honest status: Gamealia is new. Ads are not live yet (we are in the approval process to show them), so no ad revenue has been earned and no payouts have been made so far. Once ads are live, payouts are monthly from USD 50 by PayPal, Payoneer, Wise or international bank transfer.
Use several portals at once
Non-exclusive portals let the same game earn in several places. A few things to watch:
- Exclusivity clauses. Poki's default deal and CrazyGames' optional exclusivity limit where else the game can be while they last. Read them before you sign.
- One SDK per portal. Each portal has its own SDK for ads and game events. Gamealia's SDK understands Poki and CrazyGames calls; for the others, keep the ad and game-event calls behind a small wrapper of your own, so one codebase builds a version for each portal.
- Bring your own players. Share your game's link wherever your players are: on Gamealia, the ads they see pay you 100%.
Sources
- CrazyGames developer terms (PDF)
- CrazyGames payouts
- Poki revenue deal types
- GameDistribution developer terms
- GameMonetize for developers
- Playgama for developers
- Y8 for developers
- itch.io creator payments
- Gamealia: Revenue and payouts and the terms
Checked in November 2026; terms change. If something on this page is out of date, write to hello@gamealia.app and we will fix it.